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Game Developer

Level Designer/Programming
 

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Art Director/Environment Art

Game Developer

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3D Envrionments

The Alchemist House

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A stylized fantasy alchemist’s home nestled within a lush forest, focusing on whimsical architecture, vibrant foliage, lighting, and environmental storytelling to create a magical, lived-in atmosphere.

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Hollowgrove Tavern

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A stylized fantasy environment inspired by painterly worlds and nature-driven architecture, emphasizing composition, lighting, foliage, and environmental storytelling to create a cozy, immersive atmosphere.

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Static Veil 

A semi-stylized cyberpunk environment inspired by neon-noir aesthetics, focused on composition, materials, lighting, and environmental storytelling to create a cinematic and immersive atmosphere.

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The Quiet Hearth 

A semi-stylized interior environment inspired by cozy countryside homes, focused on composition, lighting, materials, and environmental storytelling to create a warm and inviting atmosphere.

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Contact Me

I’m a Game Design major at Otis College of Art and Design with a focus on Game development, 3D Environments and programming. I create immersive experiences through stylized 3D environments, interactive design, and narrative-driven gameplay. I’ve worked with industry mentors from Riot Games and continue to grow through collaboration and hands-on projects. My goal is to become a professional Game Designer and create memorable, impactful game experiences.

 

Contact me at: Ostojichkayani@gmail.com

Creating Immersive Gaming Experiences

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